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Old Apr 19, 2006, 03:49 PM // 15:49   #21
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Quote:
Originally Posted by Anarki
Well I seriously hope you're right by saying that this isn't whole map, because I would be partially right with my rant after last event, that map shown isn't even half of Tyria..
Size may be irrelevant considering how much of Tyria is unused. This seems much more dense.
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Old Apr 19, 2006, 05:53 PM // 17:53   #22
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Quote:
Originally Posted by Kool Pajamas
They probably arent showing all the small outposts like Port Sledge kinda places.
If you look closer you will see that the icons are the same as the small locations on that of Ch.1. and can be seen in that map.

Also Consider when Ch.1. was released how much of that map we dont use. I think its safe to assume this is all we will get until a patch opens more up or similar to S.F. if at all.

-J
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Old Apr 19, 2006, 05:59 PM // 17:59   #23
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Here's another thing to consider. The number of quests, at leasts what I played in the FPE, is much more dense than GW:P. Yes. The square footage seems to be less, but there's probably going to be a lot more gameplay per area than there was in GW:P. Multiple quests per area, oh yeah. Someone I believe found out that the mission areas were also explorable areas, so they do double-duty.

It's actually a good design for maximizing gameplay for minimal design costs.
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Old Apr 19, 2006, 06:07 PM // 18:07   #24
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I would have to differ with you on the quests. In the FPE there was multiple quests that either A. had the same end point, b. in the same area, or etc..

I know on the Krun side, there was an alter south east of the L. Conservatory that had the same end point as 3 other quests.
I know at another point in the same zone I was able to complete 5 quests.

-J
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Old Apr 19, 2006, 06:42 PM // 18:42   #25
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Quote:
Originally Posted by MSecorsky
Size may be irrelevant considering how much of Tyria is unused. This seems much more dense.
Yeah, I'm looking at my map of Tyria right now...only maybe...like 1/3 of the map is actually being used. Almost half the Tyrian map is water and the big chunk of land off the Crystal Desert. Almost half of the jungle is unused as well.

I can't tell very good from the map posted, but it looks to me like they are using most of the map this time, but its all squished together. Which really isn't a bad thing. How many people don't go past Temple of Ages anymore? I don't, I get ran down to Sanctum Cay from there and head to the desert. Does anyone even go to the jungle anymore?

Really, with all the running, and because so many of us with multiple characters don't want to deal with all the missions again, we're only using about half the map anyways. Ascalon, Shiverpeaks and the Desert. Some people continue on to the Ring of Fire, personally, I don't. I've done it once with PUGs, I don't want to experience that again.
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Old Apr 19, 2006, 06:46 PM // 18:46   #26
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tnx for not letting me sleep anymore till faction is out :O or maybe I should get some sleep and be rdy....hmmm oh well.

very cool, I'm getting lots of coffee for the first few day's and lots of food .
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Old Apr 19, 2006, 08:34 PM // 20:34   #27
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Exclamation Olfd type quests?

You know all the old type quests like Gates of LA, ruins of Surmia etc..

will factions have this also? if so will they keep it that you transport through the game 1 mission to the next, likle in GW??? this is one issue im so concerned about but i dont nno the answer somepne enlighten me
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Old Apr 20, 2006, 01:08 AM // 01:08   #28
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hugefractionsmapcri.jpg

a+++ for the mispelling on the filename.
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Old Apr 20, 2006, 03:38 AM // 03:38   #29
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Cantha is 2/3 the size of Tyria but more dense.
Also, from a recent Gaile log, she mentioned they won't be using old places to introduce new content in the next campaigns. So it's safe to assume Tyria is as it is now and Cantha can still grow. Besides, she said they'll stop adding content to the older campaigns and instead will concentrate on the new content.

It appears now that Tyria became a testing ground for the path they are going to take. ^_^ Cantha is more denser than Tyria, avoiding what maybe an unintentional mistake in Tyria

Just a hunch
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